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BAJA: Temple of the Gods

This project was my first time working in unreal. It was also my first time working in a bigger group and with artists and designers 

The aim of this project was to have a finished project released on itch.io

Hazards

My focus during this project was the creation of the hazards. The hazards were split in two parts. Stationary hazards and AI controlled enemies.

HUD

I created a widget system for the player HUD.

The HUD was used to display Health and to show how much "mana" you have left.

Other Contributions

- DualShock Controller Support

- Loading Levels & Saving

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