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Super Mario Bros Remake

This is one of the first projects I have ever made. I created this project for a school project. The target of the project was to create a game similar to Super Mario bros in around 4 weeks time.

This project was made entirely in C++ and I was given A template from school that already provide me with things like creating a window. The maps themselves are created in Tiled and copied over as integer grids.

Gameplay implementation

This was a solo project meaning that everything in the video's has been created by me. this includes:

- 4 levels + a bonus underwater level

- 5 different enemies

- 3 different pick-ups

- character movement

- UI elements and menu's

Sprite sheet animations

The game has animations trough Sprite sheets. The player has one of the more advanced animations in the game as the player can switch between the type that it currently is (small, big, small with fire, big with fire) and it can also switch between walking and swimming.

Collisions

The games collision is entirely made with AABB collisions. One of the things that had to be done with the collision is that hits on different locations have to do different things. Example hitting a a block from below results in the block doing something while hitting a block from the side does barely anything

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